Due to Google policies, I have had to remove the higher quality file link for now.
Went with Koikatsu again for this one. I complain about how "moe" the art style looks, but the fact is, the cartoon stylization is easier to work with, both in terms of model textures and getting more readable expressions. Likewise, the bright, poppy color scheme means lighting is less of a nightmare to work with than in Honey Select, as everything is generally evenly lit. Except, of course, that can also work against you, as it did here with trying to set up night scenes. I wanted the living room to look like a dim room lit with lamps, and it was just not possible. So I just had to dim the overall lighting a bit.
I also ran into limitations early on trying to find a stage that would cooperate with the Material Editor to make parts of the walls invisible. Most stages either can't be Mat Edited due to how they load in, and a lot of the ones that can can't be effectively piecemealed to, say, make one wall invisible, as opposed to making every wall invisible as one solid shell. The stage I used here had more separate parts to work with, but even still, there were a few shots where I couldn't hide certain elements, and had to just accept a few floating slats being in the shot. In hindsight, I suppose this is something I could try to erase manually in a photo-editor, but too late now.
On the plus side, I accidentally discovered the in-game camera's zoom/angle lens features, which turned out to be a huge boon here, as I don't think I could have set up the shots to look nearly as good otherwise.
Voice-wise, I had fully intended to use my own voice for the male character, but when it came time to do the audio editing, I could not get my normal voice tracks and the StS voices to balance out together. I just don't have the recording equipment or audio engineering chops to cobble it so the separate tracks go naturally together. So I ended up using another male voice from ElevenLabs. Thankfully, I didn't have to re-record much, and found a voice that worked well enough.
Unfortunately, another weakness of the program is that it is very difficult to get any kind of natural sounding moaning or grunting or breathy gasps to match what I'm looking for. Hence, I had to use some moaning clips from Freesound.
WHAT'S NEXT?
I have this bad habit of getting really into a medium for a brief period, making a few things, thinking I'm going to keep going and growing with it, and instead spinning my wheels until I fizzle out. See my RPG Maker games for a great example.
Also, I don't consider myself "back" for making erotic content, so much as I'm just having some kind of relapse. :V
Still, I would like to make more of these. I'm not sure of what yet. I'd still like to try to do something in Honey Select 2, but there's a high chance I'll just keep using Koikatsu. Maybe something more overtly fantastical, given a lot of the sets and props available are very genre-inspired or ripped from various games and anime. We'll see what I can come up with.
EDIT: Might be a while before I can get another one made. Some stuff has come up
that's gotten in the way, I've once again fallen into the pit of
relentless indecision, and I have suddenly regained
persisting tendinitis problems which is limiting what I can do/should be
doing with my arm. It's always somethin'. :T
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